
You're not restricted by local reserve or country regulations, including but not limited to: You don't get your permit revoked no matter what you do, You don't get fined for overly intense culling, unethical behavior or other wrongdoing, You don't need to acquire hunting license, It does in no way resemble being a real life hunter, thus a solid bit of realism is sacrificed for sake of a gameplay, and that's a good thing because: It's not a hunter's life simulator, just a video game about hunting.

active development team with active release cycle providing us with new features, fresh bugs, and also a subsequent bugfixing release. an unobtrusive story campaign and a handful of (even more so) side missions in each reserve various animal sound callers and scent lures, so that most game species can be attracted towards hunters location, a realistic system of game trophies for unique procedurally generated antlers set on every specimen (quite a fresh feature), an RPG'alike level based progression system with unlockable gear, skills and perks, adding new gear and non-critical gameplay mechanics a paywall protected reflex bow and crossbow Ī sizeable and rapidly growing selection of DLC (of overall high quality) enhancing various aspects of the game: two hunting reserves included in the base product,Ī sizeable selection of realistic ranged quality weapons including: a vast variety of specimens of every species

The closest you could get to a real hunting experience in a video game in 2019.Īn overall very good environmental soundwork (except those pesky chirping birds right over your head sometimes),Ī handful of game species to hunt, featuring: Animals once in a rare while disappearing where they drop after running. Crawling prone will let you climb under many of the boulders and even some hillsides by about a foot under where the mesh should allow you. Ground blinds seem to be designed for you to hit invisible features (this applies to both map and DLC blinds). Animals once in a while deciding that despite you being BOTH PRONE AND USING SCENT-BLOCKER in a map-based TREESTAND (not the DLC ones though from what I've seen) they are going to have a fit as if you have been doing jumping-jacks while whistling and firing off your pistol in the air like it's New Year's. Your HunterMate dies or button prompts get stuck on screen until you either fast-travel, close and reopen the game, or switch reserves. At least one cabin I have come across is bugged so that you fast travel to the next nearest one and need to use a DLC tent as a workaround. for ducks my current Layton map refuses to show any of the spotted need zones for ducks whatsoever). Need zones are announced when spotted but don't ever appear on your map (esp. Atmospheric noise (mainly birds) are too loud overall and sometimes decide they are perched inside your ear canal and now is their time to belt out their loudest caws and hoots right into your poor poor eardrums. General polish of the game is badly lacking in seemingly basic areas, such as.

Getting your shot placement just right and seeing an animal drop like a sack of potatoes is always exciting and cause for celebration. I would say that the animal AI generally good and that animals become alert mostly from your own mistakes with making noise or being close and up-wind without a scent-blocker. don't detract significantly from the immersion.

The "gamified" features (highlighted tracks, hunting pressure zones on the map, animal claim viewer with hit diagram and statistics, etc. 15 min real time is one hour on the in-game clock), which increase immersion.
#Hunter call of the wild update full
Traveling on foot (or with the ATV from the DLC) feels fairly realistic due to the scale of the map being full and the time only being 4X (i.e. Just a single reserve map can last your dozens to hundreds of hours of gameplay with how big and varied they are in terrain, and you start with two (one for the Pacific Northwest in the USA and one in Germany). The main gameplay loop of exploring/stalking/shooting/tracking/etc. There is a lot of good that makes this worth picking up ( esp. To sum up what this game is, it is a first-person sniping and exploration game where you hunt animals for experience and money in order to level up and gain skill and perk points and to buy neat hunting gear.
